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The classic among children's chess programs! Learning to think strategically, clever brain training, exciting competition situations, lots of fun and a good portion of chess knowledge - all this and more is part of this unusual chess adventure, which has already won many international awards. This version contains the activation code for the browser-based version at chess-for-children.chessbase.com Running time: 3 years. Up to 3 different game accounts can be unlocked!
All you need is internet access and an up-to-date browser (Chrome, Edge, Safari...).
PC/Mac computer or tablet or iPad or smartphone with Internet access and a current browser (Chrome, Edge, Safari...).
Here you can see a little video introducing Fritz & Chesster Vol.1
Once upon a time there was a small country, a very, very small country. And this very small country was ruled by a very wise king. In fact he was the wisest King there had ever been. And he was called "King White"
Fritz and Chesster does not teach chess in the usual way. It does not set up a board and explain how each of the pieces move. Instead it targets children who have never played chess before in their lives and teaches them the basic rules in a Sesame Street like environment. There are cartoons and stories for the children to follow, and then there are tasks for them to solve interactively.
Oh ye, Oh ye, Oh ye!
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Each piece and each rule is explained in a subgame, which you can play against the computer. Many of them are far away from the actual game of chess, but at the same time they give the children full insight into the sometimes daunting rules of the game.
Take for instance the first sequence. Young Prince Fritz has to stand in for a while for his father, King White. Together with his cousin Bianca Fritz embarks on a journey through their kingdom.
On their journey they are joined by Kalaidoscope, a jolly instructor, who tells them all about the kingdom. In each scene the children can click different elements, like the mouse traps in the above picture, funny things happen. It encourages the young users to explore the scenery.
On their trip around the kingdom the three encounter the daunting King Black, who challenges them to a game of chess. But Fritz doesn't know how to play. Thankfully he is able to learn the game on the rest of his trip.
The first lesson comes when they see two sumo wrestlers fighting in a ring. The wrestlers are too fat to approach each other directly, so they always stay at least one square apart. They move around the board blocking each other off.
If they do it properly Fritz and Bianca can push their opponent off the board. After that they try to occupy chairs before their opponent, and while trying to do so the program explains how they can use "opposition" to outwit the opponent. At the end of this lesson the children have learnt everything they need to know about the king move, including the concept of opposition.
Learning the rook moves is equally entertaining. In a pacman-like game the children learn to move the rook and avoid capture by the enemy spiders. There are sound effects and high-score lists to keep their attention.
The bishop move is learnt by bouncing a ball off a rectangular paddle to destroy toilet bowls (the kind of thing young children find hilarious). Since the ball moves diagonally they are learning to operate the bishop. Mind you, these games might also create some problems. Very often the parents start to play them and compete against their offspring. There can be ugly scenes when it turns out, as it usually does, that the children are better.