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The Endgame Academy Vol.1: Checkmate & pawn endgames

La théorie des finales constitue la base des échecs. Vous ne le comprenez que trop bien lorsque vous atteignez une fin de partie théoriquement gagnante, mais que vous devez vous contenter d'une nulle, car vous n'avez pas le savoir-faire nécessaire pour réaliser votre avantage. Ce genre de malheur ne peut être contré que par le développement d'une solide technique de fin de partie. Ce cours du Dr Karsten Müller, GM allemand expert en la matière, pose les bases de cette technique.

Extrait vidéo: Mating with bishop and knight: W-maneuvre

Ce premier volume de sa série sur les fins de partie peut être suivi sans connaissances préalables, mais il constituera également un défi pour les joueurs de club. Les 28 sous-chapitres vont des bases du mat (avec la ♕ ou avec ♝♝) aux bases étendues et approfondies des finales de ♙♟ (règle de l'opposition, cases clés, ♙♟ marginaux, ♙♟ passés, ♙♟ bloqués, percées, fins de partie sur une aile et bien d'autres choses encore).

Karsten Müller présente en vidéo chaque sujet en détail. Vous pouvez approfondir vos connaissances grâce à des modules d'exercices interactifs. Ce cours complet est varié, divertissant et vous garantit, au terme de son étude, une solide connaissance des finales, ce qui est la base de la victoire à l'échiquier.

  • 5h de vidéo en anglais
  • avec 250 exercices/tests.
Plus…

This is what is delivered:

  • Fritztrainer for 4 platforms: App for Windows, App for Mac, ChessBase books and ChessBase Videostream
  • Delivery as a download or by post (card with serial number)
  • Video course with a running time of approx. 4-8 hrs.
  • Repertoire database: save and integrate Fritztrainer games into your own repertoire (in WebApp Opening or in ChessBase)
  • Interactive exercises with video feedback: the authors present exercises and key positions, the user has to enter the solution. With video feedback (also on mistakes) and further explanations.
  • All videos and additional tasks, tests and texts included in the CB books.
  • Sample games as a ChessBase database.

That's what the FritzTrainer App can do for you:

  • Videos can run in the Fritztrainer app or in the ChessBase program with board graphics, notation and a large function bar
  • Analysis engine can be switched on at any time
  • Video pause for manual navigation and analysis in game notation
  • Input of your own variations, engine analysis, with storage in the game
  • Learn variations: view specific lines in the ChessBase WebApp Opening with autoplay, memorize variations and practise transformation (initial position - final position).
  • Active opening training: selected opening positions are transferred to the ChessBase WebApp Fritz-online. In a match against Fritz you test your new knowledge and actively play the new opening.

Even more possibilities: Start FritzTrainer in the ChessBase program!

  • The database with all games and analyses can be opened directly.
  • Games can be easily added to the opening reference.
  • Direct evaluation with game reference, games can be replayed on the analysis board
  • Your own variations are saved and can be added to the own repertoire
  • Replay training
  • LiveBook active
  • All engines installed in ChessBase can be started for the analysis
  • Assisted Analysis
  • Print notation and diagrams (for worksheets)

The new ChessBase product installer:

  • A CB booklet contains all the information you need to install your product on your computer.
  • The booklet does not contain a DVD! Nevertheless, it takes up a valuable place in your DVD collection.
  • It contains comprehensive installation instructions and a serial number that unlocks your product for use.
  • You do not need a DVD drive for installation.
  • The booklet is a valuable contribution to environmental protection, it was produced without plastic.
  • Contenu

    • Chapter 1: Mating
    • Mating with the Queen
    • Mate fritz
    • Mating with the rook
    • Mate fritz
    • Mating with 2 bishops
    • Mate fritz
    • Mating with bishop and knight: W-maneuvre
    • Mating with bishop and knight: push the king to the edge
    • Mate fritz
    • Interactive Task 1.1
    • Mating with two knights
    • Chapter 2: King + Pawn vs. King
    • Rule of the square
    • Key squares
    • Opposition
    • Rook's pawn
    • Interactive Task 2.1
    • White to move and win!
    • It's your turn with the white pieces
    • Black to move and hold the draw
    • Black's turn. Try to win.
    • White to move
    • White's turn. How to win?
    • Win with the white pieces.
    • White to move
    • Can you defend the draw with black?
    • White to move and win.
    • Kapitel 3: King + Pawn vs. King + Pawn
    • Key Squares of Blocked Pawns
    • Bodycheck
    • Neighbouring Pawns
    • Queen vs. Pawn
    • Queen vs. b, d, e, g-Pawn
    • Queen vs. a, h-Pawn
    • Queen vs. c, f-Pawn with Kb2
    • Queen vs. c, f-Pawn with Kd2
    • Queen vs. Pawn + Extra Pawn
    • Pawn Race
    • Interactive Task 2.2
    • Kapitel 4: King + Pawn vs. King + 2 Pawns
    • Kapitel 4: King + Pawn vs. King + 2 Pawns
    • Protected Passed Knight's Pawn
    • Protected Passed Rook's Pawn
    • Backwards extra Rook's Pawn
    • Backwards Extra Pawn
    • no Passed pawn
    • Bähr's Rule
    • Triangle-Manoeuvre
    • f and h-Pawn vs. h-Pawn
    • White moves and wins.
    • Play out for White.
    • Interactive Task 2.3
    • Interactive Task 2.4
    • Training T04
    • Training T05
    • Kapitel 5: Pawn Endgames on one Wing
    • Pawn Endgames on one Wing
    • 3 vs. 3 Blocked Pawns
    • 3 vs. 3 Breaking the Structure
    • 2 vs. 2 active King
    • 3 vs. 3 Stalemate Cage
    • 2 vs. 2 Counter Squares
    • Play for White.
    • Black to move. Try to draw
    • Can you win with white?
    • Interactive Task 2.5
    • Interactive Task 2.6
    • Training T06
    • Training T07
    • Training T08
    • Kapitel 6: Passed Pawns
    • Remote Passed Pawn
    • Pseudo Stalemate
    • Remote Passed Pawn vs. Active King
    • Creating Passed Pawns
    • Theoretical Pawn Endgame from the Exchange Spaniard
    • Passed Pawns and Reserve Moves
    • Pawn Breaks
    • Pawn Race
    • Do-not-touch-squares
    • White to move.
    • Interactive Task 2.7
    • Interactive Task 2.8
    • Training T09
    • Training T10
    • Training T11
    • Kapitel 7: Exchanging into the Endgame
    • Simplification from Rook Endgames
    • Calculating the Simplification
    • Simplification and Endgame Knowledge
    • Trading off into the Pawn Endgame
    • Knowledge and Calculation
    • Simplification from Rook Endgame
    • Training T12
    Plus…
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