Planning is the most difficult part of the game of chess. It is everywhere - we use it from the opening to the ending. A plan is based on evaluation and that evaluation is based on the different static and dynamic elements of the position. But what the chess books don’t describe is the direction of the plan. The aim of every plan is the exploitation of weakness! So, spot the weakness, fix it and then just attack it. There are different kinds of plans - typical plans, based on the structures and analogical plans, based on similar constellations of the pieces on the board. The subject is really big, but the author wanted to show examples of how to construct plans in positions with pawn majorities on the flanks and to teach you how to exploit this element properly. Video running time: 3 hrs 19 min.
|System:||Windows 7 or higher|
|Level:||Tournament player, Professional|
Minimum: Dual Core, 2 GB RAM, Windows 7 or 8.1, DirectX11, graphics card with 256 MB RAM, DVD-ROM drive, Windows Media Player 9, ChessBase 14/Fritz 16 or included Reader and internet access for program activation. Recommended: PC Intel i5 (Quadcore), 4 GB RAM, Windows 10, DirectX11, graphics card with 512 MB RAM or more, 100% DirectX10-compatible sound card, Windows Media Player 11, DVD-ROM drive and internet access for program activation.