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The Colle System, with 1.d4 followed by 2.Nf3 and 3.e3 is an unpretentious set-up for White but one which contains considerable venom. White’s pieces can suddenly be unleashed to create devastating attacks, as can be seen in the games of Artur Yusupov, Evgeny Bareev, Vlatko Kovacevic and others. The Colle also has many practical advantages in that it doesn’t require much theoretical knowledge and can throw people on their own resources. For all these reasons it is an excellent choice for players at club level and beyond. On this DVD Davies explains the various plans and ideas at White’s disposal. Whilst his main recommendation is to play 3.e3 after 1.d4 Nf6 2.Nf3 e6 and 1.d4 d5 2.Nf3 Nf6, he also shows how it can be made into a viable system against the King’s Indian, Benoni and Dutch Defences.
Players wishing to play the Dutch Defence must certainly pay as much attention to Anti-Dutch systems as they do to the main line, as it is these very lines that will occur most often at club level. On this DVD IM Andrew Martin shows entertaining ways to get a good position as Black against all the most common Anti-Dutch strategies, so that you never have to worry about facing these annoying sidelines again. The most important lines: 2 Nc3, 2 Bg5, 2 e4 and various side options for White are all considered. The Dutch is fully playable in the author’s opinion and especially at club level, where it will be a sharp and uncompromising points-scorer. Every game featuring the Dutch is an adventure! Video running time: 3 h 10 min. This Fritztrainer is also running under Pocket Fritz 3!
On this DVD Alexei Shirov shows that also in the endgame, it is possible to keep struggling for the full point to the very last - if you are creative and ambitious. Because even in objectively quite balanced positions, you can frequently find ways to sharpen up or complicate the fight. For the tournament player, often all that matters is to be able to pose practical problems which his or her opponent might finally fail to solve. Thus Shirov sees himself rather as an endgame practicioner, putting down his successes in this phase of the game less to concrete knowledge about theoretical positions than to the understanding of general principles, good intuition and exact calculation of variations. One main emphasis of the DVD is the endgame with rooks and different coloured bishops which Shirov finds particularly interesting, analysing five examples. Another important feature is the very complex and difficult setting with four rooks (three examples), where he works out most helpful general principles. All in all, Shirov examines 17 examples out of his own practice, among them his famous different coloured bishop ending versus Topalov which went around the whole world. Running time: 4,5 hours.